Kid wakes up and realizes that his old world has been destroyed. He goes in search of other survivors. The boy discovers a place called the Bastion, which is the last safe oasis in the midst of utter chaos. However, the Bastion needs to be strengthened, and Kid embarks on a long journey to find the materials he needs, and at the same time find out the cause of the death of the world...
It is this legend that underlies the plot of the popular Bastion game, which we will discuss in this article. And if your child also wants to develop games, welcome to Progkids!

Game facts
Bastion is an indie action RPG game that invites players to immerse themselves in a post-apocalyptic world. It was developed by Supergiant Games. Bastion was released in 2011 and has gained popularity among gamers due to its unique style, captivating gameplay, and powerful storytelling.
The history of creation
Supergiant Games was founded in 2009 by Amir Rao and Gavin Simon. They put together a small team that could develop innovative games with a focus on quality and originality. At the time of Bastion's creation, the company employed 7 people. It took about two years to develop the game, with the team collecting ideas for the first nine months. The script was written by Greg Casavin, the artist was Jen Z, and Darren Korb was responsible for the musical accompaniment.
Most of the team worked in a regular home in San Jose. They financed the game themselves.
Unique features
One of Bastion's key features is its use of dynamic storytelling. The narrator, voiced by Logan Cunningham, comments on the player's actions in real time, adding depth and atmosphere to what is happening.
In-game music
The soundtrack was a mix of acoustic music and trip-hop. Darren Korb created all the songs and recorded more than 2,000 Logan phrases in the closet of his New York apartment.
He is also the author of four songs: Build That Wall, Mother, I'm Here, Setting Sail, Coming Home, and What's Left Undone.
By the way, the company even decided to release the soundtrack as a separate album because fans of the game were delighted with its musical accompaniment.
Success and recognition
Upon its release in 2011, the brainchild of Supergiant Games received critical praise for its innovative gameplay, artwork, and soundtrack.
Bob McKee of 1UP.com spoke of Bastion as “the perfect combination of computer games and book history.”
The game won multiple awards and became one of the most successful indie games of its time. At the 2011 Independent Games Festival, the game won awards for excellence in visual arts and audio accompaniment.
Game Informer magazine has given Bastion the status of “Best RPG Innovator” due to its narrative part.
Bastion's success has inspired many other independent developers to create their own projects with a focus on uniqueness and quality.
Tips for young developers: What Bastion can teach you
A colorful world
The game's visual style combines bright colors and detailed backgrounds. All this helps to create a unique world that literally gathers under the player's feet as he progresses. This effect is impressive! Consider a visual style to make your game stand out.
Innovative storytelling
Experiment with storytelling forms. Bastion's dynamic commenting made the gameplay more exciting.
Musical accompaniment
The game's soundtrack was praised for its atmosphere and melody. Think about the best soundtrack for your game.
Focus on gameplay
Try to make the gameplay fun and varied. In Bastion, you can choose from a wide arsenal of weapons and abilities, adapting them to your style of play. This makes every playthrough unique. Think about how to make sure that gamers have a wide range of options. This will interest them, making them stay in the game longer.
A small but close-knit team
It's a good idea to put together a small team of like-minded people so that everyone can contribute to the project: some will draw and some will program.
Flexibility
Be ready to adapt to changes and experiment with new ideas during development.
Feedback from players
Listen to your friends and online gaming buddies. This will help make your game better!
Cool world
It would be great if your game had a story and interesting characters. If you manage to immerse gamers in your virtual world, this will be the key to the success of the future game!
Optimized for multiple platforms
Consider releasing the game on multiple platforms to expand your audience.
Continuous improvement
Don't rest on your laurels! Keep developing your skills and finding new creative ways to develop games.
Even a small team can create something great! Your child is also able to create masterpieces. The main thing is to record it in time on free trial lesson at Progkids!